Devlog 2 UI Progress & Update
Its been a while since last devlog, I was hoping to do it more often but it been a busy and messy week.
All the fuss about Unity and having work to do at my intern. As I said that I'm still study in university, I'm doing an intern full time right now. Its been a little draining making 2 game around the clock. That said, it shouldn't be an excuse and I don't like the slow progress I'm making on this game either. So I hope to plan and get thing done more next week.
So now on the UI rework update.
A lot of things is coming along nicely, been doing some UI restructure here and there. How that the base feature is almost done. I'm thinking this UI update will become live soon within 1-2 week. Trying to add the standard auto battler UI feature, such as highlight upgrade unit, drag to sell and more. Its definitely could use more work from the feedback, but we can add more of that later.
After this should come with various tweak and optimization. I've been watching a lot of indie game last few week and I'm eager to get back to adding new and more feature!
Also check out this X (platform formerly known as Twitter) account, as I've been posting screenshot and clip of update every weekend!
https://twitter.com/BinaryStellar/status/1705946453389324625
Get Ark of The Kosmoz
Ark of The Kosmoz
Command armies of starship and fight threat of the cosmos.
Status | In development |
Author | BinaryStella |
Genre | Action |
Tags | 2D, Bullet Hell, Indie, Pixel Art, Roguelike, Sci-fi, Space |
Languages | English |
More posts
- Dev Log 0.4.5Apr 06, 2024
- Patch Note 0.3.6Mar 15, 2024
- Version 0.3 UpdateMar 09, 2024
- Patch Note 0.3.0Feb 15, 2024
- New gameplay formatFeb 10, 2024
- Patch Note 0.2.8Feb 03, 2024
- A Better TutorialJan 28, 2024
- Patch note 0.2.6Jan 28, 2024
- Patch note 0.2.5Jan 27, 2024
- Patch note 0.2.4Jan 27, 2024
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